Loot box gambling addiction risk versus responsible computing: a systematic review
There are many ways to monetize video games: from the simple direct purchase to the system of “games as a service”. There are, however, forms of monetization that show strong indications of being detrimental to consumers, such as the so-called “loot boxes” that are offered during gameplay. No study...
Gespeichert in:
| Hauptverfasser: | , |
|---|---|
| Format: | Artigo |
| Sprache: | Inglês |
| Veröffentlicht: |
Brazilian Computer Society
2023-05-01
|
| Schriftenreihe: | Journal on Interactive Systems |
| Schlagworte: | |
| Online-Zugang: | https://sol.sbc.org.br/journals/index.php/jis/article/view/2955 |
| Tags: |
Keine Tags, Fügen Sie das erste Tag hinzu!
|
