Jennifer Haley’s The Nether: Digital and Inhuman Subjectivities on Stage
In this article, I analyze Jennifer Haley’s 2013 play The Nether through the lens of digital subjectivities. I contend that the play addresses the swift evolution of the definition of “Virtual Reality” and of the possibilities it offers. I also examine the specificity of the medium, theatre relating...
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| 1. autor: | |
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| Format: | Artigo |
| Język: | Inglês |
| Wydane: |
SAES
2018-11-01
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| Seria: | Angles |
| Hasła przedmiotowe: | |
| Dostęp online: | https://journals.openedition.org/angles/752 |
| Etykiety: |
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