Jennifer Haley’s The Nether: Digital and Inhuman Subjectivities on Stage
In this article, I analyze Jennifer Haley’s 2013 play The Nether through the lens of digital subjectivities. I contend that the play addresses the swift evolution of the definition of “Virtual Reality” and of the possibilities it offers. I also examine the specificity of the medium, theatre relating...
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| Autor principal: | |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
SAES
2018-11-01
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| Colecção: | Angles |
| Assuntos: | |
| Acesso em linha: | https://journals.openedition.org/angles/752 |
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