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An Iranian Videogame Industry? Localizing Videogame Production Beyond The “Global” Videogame Industry

Videogame researchers have long considered the role videogames play in different cultural, social, and political contexts around the world. However, when it comes to researching videogame production, literature on the nominally global videogame industry has primarily focused on the dominant sites of...

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Bibliografiske detaljer
Principais autores: Brendan Keogh, Mahsuum Daiiani
Format: Artigo
Sprog:Inglês
Udgivet: Michigan Publishing 2022-08-01
Serier:Media Industries
Fag:
Online adgang:https://journals.publishing.umich.edu/mij/article/id/89/
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