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The Pop Theology of Videogames

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern...

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Bibliografske podrobnosti
izdano v:Games and Play
Glavni avtor: de Wildt, Lars
Format: Livro
Jezik:Inglês
Izdano: Amsterdam University Press 2023
Teme:
Online dostop:https://directory.doabooks.org/handle/20.500.12854/99262
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