A Virtual Reality Application and an Interactive Board Game for Students Learning to Program
This study investigates the pedagogical effectiveness of three instructional formats for teaching block-based programming: an immersive virtual reality (VR) environment, a tactile board game (BG), and a traditional digital manual. Two interactive prototypes (VR and BG) were developed and validated t...
Gorde:
| Egile Nagusiak: | , , , |
|---|---|
| Formatua: | Artigo |
| Hizkuntza: | Inglês |
| Argitaratua: |
IEEE
2025-01-01
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| Saila: | IEEE Access |
| Gaiak: | |
| Sarrera elektronikoa: | https://ieeexplore.ieee.org/document/11030598/ |
| Etiketak: |
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