From Game Elements to Active Learning Intentions: Exploring the Driving Factors in Digital Learning Platforms
This study investigates the influence of game elements on active learning intentions within digital learning platforms. Drawing from a situational perspective, we developed a model and validated it using data from 492 respondents collected via questionnaires. Our findings suggest that while social e...
Furkejuvvon:
| Váldodahkkit: | , |
|---|---|
| Materiálatiipa: | Artigo |
| Giella: | Inglês |
| Almmustuhtton: |
SAGE Publishing
2023-11-01
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| Ráidu: | SAGE Open |
| Liŋkkat: | https://doi.org/10.1177/21582440231208932 |
| Fáddágilkorat: |
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