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Pegasus: A Simulation Tool to Support Design of Progression Games

The process of designing a game involves many phases. We can summarize the work of the game designer as satisfactorily converting the idea in their mind to a digital game, which is not a simple task. Therefore, game designers should have a variety of tools to assist them. However, there are not that...

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Detaylı Bibliyografya
Asıl Yazarlar: Marcelo Arêas R. da Silva, Geraldo Bonorino Xexéo
Materyal Türü: Artigo
Dil:Inglês
Baskı/Yayın Bilgisi: Wiley 2018-01-01
Seri Bilgileri:International Journal of Computer Games Technology
Online Erişim:http://dx.doi.org/10.1155/2018/9341032
Etiketler: Etiketle
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