Pegasus: A Simulation Tool to Support Design of Progression Games
The process of designing a game involves many phases. We can summarize the work of the game designer as satisfactorily converting the idea in their mind to a digital game, which is not a simple task. Therefore, game designers should have a variety of tools to assist them. However, there are not that...
Kaydedildi:
| Asıl Yazarlar: | , |
|---|---|
| Materyal Türü: | Artigo |
| Dil: | Inglês |
| Baskı/Yayın Bilgisi: |
Wiley
2018-01-01
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| Seri Bilgileri: | International Journal of Computer Games Technology |
| Online Erişim: | http://dx.doi.org/10.1155/2018/9341032 |
| Etiketler: |
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