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Gaming the Mind – Improving Access to Recreational Gaming Activities Within an Inpatient CAMHS Unit

Aims 1.To assess the current video gaming provisions on an inpatient CAMHS ward. 2.To gather feedback from young people on the ward on the current provisions and gather suggestions for improvements. 3.To implement any suggestions of improvements. 4.To organise regular group gaming sessions for gr...

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Auteurs principaux: Adam Osman, Hamilton Morrin
Format: Artigo
Langue:Inglês
Publié: Cambridge University Press 2024-06-01
Collection:BJPsych Open
Accès en ligne:https://www.cambridge.org/core/product/identifier/S2056472424004083/type/journal_article
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