Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
Science, technology, engineering, and mathematics (STEM) is a meta-discipline employing active, problem-centric approaches such as game-based learning. STEM competencies are an essential part of the educational response to the transformations caused by the fourth industrial revolution, spearheaded b...
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| Médium: | Artigo |
| Jazyk: | Inglês |
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MDPI AG
2022-03-01
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| Edice: | Information |
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| On-line přístup: | https://www.mdpi.com/2078-2489/13/3/136 |
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