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Method of product placement in computer games. Qualitative research amongst Polish players

Nowadays, new technologies enable practitioners to create brand experience in the virtual world of computer games. Marketers use product placement to reach potential and current customers. In the meantime, computer games have become an attractive medium because they attract an increasingly wider aud...

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Detalles Bibliográficos
Autor principal: Magdalena Hofman-Kohlmeyer
Formato: Artigo
Lenguaje:Inglês
Publicado: University of Warsaw 2024-01-01
Colección:Journal of Marketing and Consumer Behaviour in Emerging Markets
Materias:
Acceso en línea:https://press.wz.uw.edu.pl/jmcbem/vol2024/iss1/2
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