A Comparison of Behavior Cloning Methods in Developing Interactive Opposing-Force Agents
Modern modeling and simulation environments, such as commercial games or military training systems, frequently demand interactive agents that exhibit realistic and responsive behavior in accordance with a predetermined specification, such as a storyboard or military tactics document. Traditional met...
Αποθηκεύτηκε σε:
| Κύριοι συγγραφείς: | , , , , , |
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| Μορφή: | Artigo |
| Γλώσσα: | Inglês |
| Έκδοση: |
LibraryPress@UF
2023-05-01
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| Σειρά: | Proceedings of the International Florida Artificial Intelligence Research Society Conference |
| Θέματα: | |
| Διαθέσιμο Online: | https://journals.flvc.org/FLAIRS/article/view/133299 |
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