Les voix du bruit vidéoludique : La vocalité bruitiste comme vecteur d’incarnation et d’appropriation
This paper uses noise as a tool to study video game vocal aesthetics with a specific research goal: studying how noise can sustain sensible relationships with video games as a medium. Noise is conceived here in two seemingly contradictory ways: as a disruption of communication and as an appropriatio...
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| Hovedforfatter: | |
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| Format: | Artigo |
| Sprog: | Francês |
| Udgivet: |
Laboratoire Experice
2022-11-01
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| Serier: | Sciences du Jeu |
| Fag: | |
| Online adgang: | https://journals.openedition.org/sdj/4442 |
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