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The Implementation of Gamification to Enhance Grammar and Vocabulary In EFL Students' Writing Skills

This research objective aims to explore the effects of gamification in improving students' English writing skills. Many students face challenges in developing this skill due to limited vocabulary and difficulties with grammar. The study focused on 10th-grade high school students using a quasi-experi...

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Збережено в:
Бібліографічні деталі
Автори: Muhammad Rayhan, Sriati Usman, Andi Patmasari, Erniwati
Формат: Artigo
Мова:Inglês
Опубліковано: Universitas Advent Indonesia 2025-02-01
Серія:Acuity
Предмети:
Онлайн доступ:https://jurnal.unai.edu/acuity/article/view/3891/2574
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