BatSight: Efficient Sonification Techniques to Map Environmental Information into Audio Cues in Audio Augmented Reality Games
By using sound to visualize the real-world environment, audio games can offer a completely new game experience. In this paper, we study how audio cues can be visualized in computer games to enhance the navigation skills of players. To this end, we propose an audio game in which blindfolded players m...
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| Autores principales: | , , , |
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| Formato: | Artigo |
| Lenguaje: | Inglês |
| Publicado: |
Serious Games Society
2024-03-01
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| Colección: | International Journal of Serious Games |
| Materias: | |
| Acceso en línea: | http://journal.seriousgamessociety.org/index.php/IJSG/article/view/718 |
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