Gamification Classification as a Framework for Analysing Gamification Elements in Digital Educational Tools
Gamification is increasingly being adopted in education as a means to enhance student motivation. Compared to game-based learning (GBL), this approach is more suitable for use in the classroom as it does not require the development of specialised educational games. Instead, gamification can be achie...
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| Autors principals: | , , , , |
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| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
Croatian Communications and Information Society (CCIS)
2025-03-01
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| Col·lecció: | Journal of Communications Software and Systems |
| Matèries: | |
| Accés en línia: | https://jcoms.fesb.unist.hr/10.24138/jcomss-2024-0111/ |
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