Le gameplay comme prolongement de la construction narrative
This article questions the narrative dimension and Paul Ricoeur’s « mise en intrigue » that can be relative to videogames, toward its interactive solutions – the gameplay. In other words, the purpose is to observe how, in certain cases, game experience can fully contribute to build the videogame nar...
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| Hlavní autor: | |
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| Médium: | Artigo |
| Jazyk: | Alemão |
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Conserveries Mémorielles
2018-10-01
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| Edice: | Conserveries Mémorielles |
| Témata: | |
| On-line přístup: | https://journals.openedition.org/cm/3327 |
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