The Implied Designer of Digital Games
As artefacts, the worlds of digital games are designed and developed to fulfil certain expressive, functional, and experiential objectives. During play, players infer these purposes and aspirations from various aspects of their engagement with the gameworld. Influenced by their sociocultural backgro...
保存先:
| 主要な著者: | , |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
Helsinki University Press
2023-03-01
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| シリーズ: | Estetika |
| 主題: | |
| オンライン・アクセス: | https://account.estetikajournal.org/index.php/uh-j-eteja/article/view/303 |
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