Efficient 3D Scene Reconstruction From Multi-View RGB Images Using Optimized Gaussian Splatting
In this paper, we present an efficient method for three-dimensional (3D) scene reconstruction from multiview images and 360° imaging using 3D Gaussian splatting. The proposed approach significantly improves memory efficiency and rendering speed compared to traditional Neural Radiance Fields (...
Guardado en:
| Autores principales: | , , , , , |
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| Formato: | Artigo |
| Lenguaje: | Inglês |
| Publicado: |
IEEE
2026-01-01
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| Colección: | IEEE Access |
| Materias: | |
| Acceso en línea: | https://ieeexplore.ieee.org/document/11314521/ |
| Etiquetas: |
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