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Museums, games, and historical imagination: Student responses to a games-based experience at the Australian national maritime museum

Digital games feature prominently in discussions concerning the ways museums might reimagine themselves—and best serve their audiences—in an increasingly digital age. Questions are increasingly asked about the opportunities various games might provide to foster historical imagination, and, in this p...

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Збережено в:
Бібліографічні деталі
Автори: Leonie Rowan, Geraldine Townend, Catherine Beavis, Lynda Kelly, Jeffrey Fletcher
Формат: Artigo
Мова:Inglês
Опубліковано: Digital Culture & Education (DCE) 2016-07-01
Серія:Digital Culture & Education
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Онлайн доступ:http://www.digitalcultureandeducation.com/uncategorized/rowan-et-al-html/
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