Effects of integrating AI image recognition and robot game-based learning on computational thinking
This study developed an artificial intelligence (AI) image recognition application integrated with a robot-based game-based learning (GBL) approach to enhance undergraduates’ understanding of computational thinking (CT) and AI concepts. The learning process was guided by experiential learning theory...
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| Materialtyp: | Artigo |
| Språk: | Inglês |
| Utgiven: |
International Forum of Educational Technology & Society
2025-10-01
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| Serie: | Educational Technology & Society |
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| Länkar: | https://www.j-ets.net/collection/published-issues/28_4#h.9hjld6wbtd9o |
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