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Effects of integrating AI image recognition and robot game-based learning on computational thinking

This study developed an artificial intelligence (AI) image recognition application integrated with a robot-based game-based learning (GBL) approach to enhance undergraduates’ understanding of computational thinking (CT) and AI concepts. The learning process was guided by experiential learning theory...

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Bibliografiska uppgifter
Huvudupphov: Ting-Chia Hsu and Yi-Ting Lin
Materialtyp: Artigo
Språk:Inglês
Utgiven: International Forum of Educational Technology & Society 2025-10-01
Serie:Educational Technology & Society
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Länkar:https://www.j-ets.net/collection/published-issues/28_4#h.9hjld6wbtd9o
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