A binocular parallel rendering method for VR globes
The scene-rendering mechanism based on binocular vision is one of the key techniques for the VR globe to achieve immersion-type visualization of global 3D scenes. However, this special rendering mechanism also requires that the 3D scene is continuously drawn twice within one frame, which significant...
Gorde:
| Egile Nagusiak: | , , |
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| Formatua: | Artigo |
| Hizkuntza: | Inglês |
| Argitaratua: |
Taylor & Francis Group
2020-09-01
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| Saila: | International Journal of Digital Earth |
| Gaiak: | |
| Sarrera elektronikoa: | http://dx.doi.org/10.1080/17538947.2019.1620883 |
| Etiketak: |
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