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Dystopia in the Skies: Negotiating Justice and Morality on Screen in the Video Game BioShock Infinite

In this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display of (in)justice and (im)morality. I contend that it is not so much the game’s ludic elements but its visuality that most forcefully makes a compelling argument against the oppression and discrimi...

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Detalles Bibliográficos
Autor Principal: Schubert, Stefan
Formato: Artigo
Idioma:Inglês
Publicado: European Association for American Studies 2018
Assuntos:
Acceso en liña:https://doi.org/10.4000/ejas.14089
https://hdl.handle.net/20.500.13089/fmpm
https://journals.openedition.org/ejas/14089
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