Dystopia in the Skies: Negotiating Justice and Morality on Screen in the Video Game BioShock Infinite
In this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display of (in)justice and (im)morality. I contend that it is not so much the game’s ludic elements but its visuality that most forcefully makes a compelling argument against the oppression and discrimi...
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| Formato: | Artigo |
| Idioma: | Inglês |
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European Association for American Studies
2018
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| Acceso en liña: | https://doi.org/10.4000/ejas.14089 https://hdl.handle.net/20.500.13089/fmpm https://journals.openedition.org/ejas/14089 |
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