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Developing and feasibility testing of the Indonesian computer-based game prototype for children with attention deficit/hyperactivity disorder

The aim of this study was to develop an Indonesian computer-based game prototype, including feasibility testing, targeted on attention deficit/hypersensitivity disorder (ADHD) clinical symptoms and executive function. The study comprised five steps. The first to third steps used an exploratory quali...

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Bibliografske podrobnosti
izdano v:Heliyon
Main Authors: Wiguna, Tjhin, Ismail, Raden Irawati, Kaligis, Fransiska, Minayati, Kusuma, Murtani, Belinda Julivia, Wigantara, Ngurah Agung, Pradana, Kent, Bahana, Raymond, Dirgantoro, Bayu Prakoso, Nugroho, Eko
Format: Artigo
Jezik:Inglês
Izdano: Elsevier 2021
Teme:
Online dostop:https://ncbi.nlm.nih.gov/pmc/articles/PMC8319002/
https://ncbi.nlm.nih.gov/pubmed/34345741
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.heliyon.2021.e07571
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