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Efficacy of Smartphone Active and Passive Virtual Reality Distraction vs Standard Care on Burn Pain Among Pediatric Patients: A Randomized Clinical Trial

IMPORTANCE: It is unknown whether smartphone-based virtual reality (VR) games are effective in reducing pain among pediatric patients in real-world burn clinics. OBJECTIVE: To evaluate the efficacy of a smartphone VR game on dressing pain among pediatric patients with burns. DESIGN, SETTING, AND PAR...

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Detalhes bibliográficos
Publicado no:JAMA Netw Open
Main Authors: Xiang, Henry, Shen, Jiabin, Wheeler, Krista K., Patterson, Jeremy, Lever, Kimberly, Armstrong, Megan, Shi, Junxin, Thakkar, Rajan K., Groner, Jonathan I., Noffsinger, Dana, Giles, Sheila A., Fabia, Renata B.
Formato: Artigo
Idioma:Inglês
Publicado em: American Medical Association 2021
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC8218073/
https://ncbi.nlm.nih.gov/pubmed/34152420
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1001/jamanetworkopen.2021.12082
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