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Contextualized game-based intervention for digital literacy for the Pacific Islands
In the digital age, advocating and improving digital literacy is a global challenge. There have been scales developed to measure individuals' digital literacy competencies; however, intervention programs have been only a few. This research paper articulates design details, validity, reliability...
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| Udgivet i: | Educ Inf Technol (Dordr) |
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| Main Authors: | , , , |
| Format: | Artigo |
| Sprog: | Inglês |
| Udgivet: |
Springer US
2021
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| Fag: | |
| Online adgang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC8065331/ https://ncbi.nlm.nih.gov/pubmed/33935574 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s10639-021-10534-y |
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