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Learning to Play the Chess Variant Crazyhouse Above World Champion Level With Deep Neural Networks and Human Data

Deep neural networks have been successfully applied in learning the board games Go, chess, and shogi without prior knowledge by making use of reinforcement learning. Although starting from zero knowledge has been shown to yield impressive results, it is associated with high computationally costs esp...

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Detalhes bibliográficos
Publicado no:Front Artif Intell
Main Authors: Czech, Johannes, Willig, Moritz, Beyer, Alena, Kersting, Kristian, Fürnkranz, Johannes
Formato: Artigo
Idioma:Inglês
Publicado em: Frontiers Media S.A. 2020
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC7861260/
https://ncbi.nlm.nih.gov/pubmed/33733143
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/frai.2020.00024
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