A carregar...

Me, Myself, and Not-I: Self-Discrepancy Type Predicts Avatar Creation Style

In video games, identification with avatars—virtual entities or characters driven by human behavior—has been shown to serve many interpersonal and intraindividual functions (like social connection, self-expression, or identity exploration) but our understanding of the psychological variables that in...

ver descrição completa

Na minha lista:
Detalhes bibliográficos
Publicado no:Front Psychol
Main Authors: Loewen, Mitchell G. H., Burris, Christopher T., Nacke, Lennart E.
Formato: Artigo
Idioma:Inglês
Publicado em: Frontiers Media S.A. 2021
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC7844083/
https://ncbi.nlm.nih.gov/pubmed/33519565
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.01902
Tags: Adicionar Tag
Sem tags, seja o primeiro a adicionar uma tag!