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Lost in Learning: Hypertext Navigational Efficiency Measures Are Valid for Predicting Learning in Virtual Reality Educational Games

The lostness measure, an implicit and unobtrusive measure originally designed for assessing the usability of hypertext systems, could be useful in Virtual Reality (VR) games where players need to find information to complete a task. VR locomotion systems with node-based movement mimic actions for ex...

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Bibliografske podrobnosti
izdano v:Front Psychol
Main Authors: Ferguson, Chris, van Oostendorp, Herre
Format: Artigo
Jezik:Inglês
Izdano: Frontiers Media S.A. 2020
Teme:
Online dostop:https://ncbi.nlm.nih.gov/pmc/articles/PMC7723827/
https://ncbi.nlm.nih.gov/pubmed/33324290
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.578154
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