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Lost in Learning: Hypertext Navigational Efficiency Measures Are Valid for Predicting Learning in Virtual Reality Educational Games

The lostness measure, an implicit and unobtrusive measure originally designed for assessing the usability of hypertext systems, could be useful in Virtual Reality (VR) games where players need to find information to complete a task. VR locomotion systems with node-based movement mimic actions for ex...

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Bibliografiske detaljer
Udgivet i:Front Psychol
Main Authors: Ferguson, Chris, van Oostendorp, Herre
Format: Artigo
Sprog:Inglês
Udgivet: Frontiers Media S.A. 2020
Fag:
Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC7723827/
https://ncbi.nlm.nih.gov/pubmed/33324290
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.578154
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