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An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques

In recent years the advances in Artificial Intelligence (AI) have been seen to play an important role in human well-being, in particular enabling novel forms of human-computer interaction for people with a disability. In this paper, we propose a sEMG-controlled 3D game that leverages a deep learning...

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Publicat a:Sensors (Basel)
Autors principals: Nasri, Nadia, Orts-Escolano, Sergio, Cazorla, Miguel
Format: Artigo
Idioma:Inglês
Publicat: MDPI 2020
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Accés en línia:https://ncbi.nlm.nih.gov/pmc/articles/PMC7696342/
https://ncbi.nlm.nih.gov/pubmed/33198083
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s20226451
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