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Eyewitness identifications after witnessing threatening and non-threatening scenes in 360-degree virtual reality (or 2D) from first and third person perspectives

In eyewitness research the frequent use of video playback presented on a computer screen (i.e., 2D videos) in laboratory-based research is problematic due to the low realism of this method when presenting, for example, threatening (and non-threatening) first-person (and third-person) scenarios. Howe...

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Pubblicato in:PLoS One
Autori principali: Nyman, Thomas J., Antfolk, Jan, Lampinen, James Michael, Korkman, Julia, Santtila, Pekka
Natura: Artigo
Lingua:Inglês
Pubblicazione: Public Library of Science 2020
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Accesso online:https://ncbi.nlm.nih.gov/pmc/articles/PMC7467270/
https://ncbi.nlm.nih.gov/pubmed/32877440
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0238292
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