Laddar...
What Happens When Gamification Ends?
Nowadays, the application of typical game elements in non-ludic environments has been extended. Gamification has become a very interesting resource to promote engagement and participation in a wide variety of areas including education. For this reason, researchers are increasingly interested in the...
Sparad:
| I publikationen: | Artificial Intelligence in Education |
|---|---|
| Huvudupphovsmän: | , , , |
| Materialtyp: | Artigo |
| Språk: | Inglês |
| Publicerad: |
2020
|
| Ämnen: | |
| Länkar: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7334728/ https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/978-3-030-52240-7_18 |
| Taggar: |
Lägg till en tagg
Inga taggar, Lägg till första taggen!
|