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On-the-Fly Synthesis for Strictly Alternating Games
We study two-player zero-sum infinite reachability games with strictly alternating moves of the players allowing us to model a race between the two opponents. We develop an algorithm for deciding the winner of the game and suggest a notion of alternating simulation in order to speed up the computati...
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| Veröffentlicht in: | Application and Theory of Petri Nets and Concurrency |
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| Hauptverfasser: | , , , |
| Format: | Artigo |
| Sprache: | Inglês |
| Veröffentlicht: |
2020
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| Schlagworte: | |
| Online Zugang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7324245/ https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/978-3-030-51831-8_6 |
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