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A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games

We introduce Q-Nash, a quantum annealing algorithm for the NP-complete problem of finding pure Nash equilibria in graphical games. The algorithm consists of two phases. The first phase determines all combinations of best response strategies for each player using classical computation. The second pha...

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書誌詳細
出版年:Computational Science – ICCS 2020
主要な著者: Roch, Christoph, Phan, Thomy, Feld, Sebastian, Müller, Robert, Gabor, Thomas, Hahn, Carsten, Linnhoff-Popien, Claudia
フォーマット: Artigo
言語:Inglês
出版事項: 2020
主題:
オンライン・アクセス:https://ncbi.nlm.nih.gov/pmc/articles/PMC7304779/
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/978-3-030-50433-5_38
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