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Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?
Background: Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be admitted, dis...
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| Publicado no: | Int J Health Policy Manag |
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| Main Authors: | , , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Kerman University of Medical Sciences
2019
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7182144/ https://ncbi.nlm.nih.gov/pubmed/32331495 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.15171/ijhpm.2019.98 |
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