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Creating and testing a GCP game in an asynchronous course environment: The game and future plans
INTRODUCTION: The National Institute of Health has mandated good clinical practice (GCP) training for all clinical research investigators and professionals. We developed a GCP game using the Kaizen-Education platform. The GCP Kaizen game was designed to help clinical research professionals immerse t...
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| Publicado en: | J Clin Transl Sci |
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| Autores principales: | , , , , , , , , |
| Formato: | Artigo |
| Lenguaje: | Inglês |
| Publicado: |
Cambridge University Press
2019
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| Materias: | |
| Acceso en línea: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7103470/ https://ncbi.nlm.nih.gov/pubmed/32257409 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1017/cts.2019.423 |
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