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Acute Effects of Immersive Virtual Reality Exercise on Young Adults’ Situational Motivation

The development of innovative technology, such as virtual reality (VR), has provided opportunities for promoting physical activity (PA) in a fun and engaging manner. The purpose of this study was to examine differences in young adults’ situational motivation (SM) among immersive VR, non-immersive VR...

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Detalhes bibliográficos
Publicado no:J Clin Med
Main Authors: Liu, Wenxi, Zeng, Nan, Pope, Zachary C., McDonough, Daniel J., Gao, Zan
Formato: Artigo
Idioma:Inglês
Publicado em: MDPI 2019
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC6912495/
https://ncbi.nlm.nih.gov/pubmed/31726672
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/jcm8111947
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