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Acute Effects of Immersive Virtual Reality Exercise on Young Adults’ Situational Motivation
The development of innovative technology, such as virtual reality (VR), has provided opportunities for promoting physical activity (PA) in a fun and engaging manner. The purpose of this study was to examine differences in young adults’ situational motivation (SM) among immersive VR, non-immersive VR...
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| Publicado no: | J Clin Med |
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| Main Authors: | , , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
MDPI
2019
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6912495/ https://ncbi.nlm.nih.gov/pubmed/31726672 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/jcm8111947 |
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