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Walking with head-mounted virtual and augmented reality devices: Effects on position control and gait biomechanics
What was once a science fiction fantasy, virtual reality (VR) technology has evolved and come a long way. Together with augmented reality (AR) technology, these simulations of an alternative environment have been incorporated into rehabilitation treatments. The introduction of head-mounted displays...
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| Pubblicato in: | PLoS One |
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| Autori principali: | , , , , , , |
| Natura: | Artigo |
| Lingua: | Inglês |
| Pubblicazione: |
Public Library of Science
2019
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| Soggetti: | |
| Accesso online: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6892508/ https://ncbi.nlm.nih.gov/pubmed/31800637 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0225972 |
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