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Adolescents and loot boxes: links with problem gambling and motivations for purchase

Loot boxes are items in video games that can be paid for with real-world money but contain randomized contents. Many games that feature loot boxes are played by adolescents. Similarities between loot boxes and gambling have led to concern that they are linked to the development of problem gambling i...

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Bibliografiske detaljer
Udgivet i:R Soc Open Sci
Main Authors: Zendle, David, Meyer, Rachel, Over, Harriet
Format: Artigo
Sprog:Inglês
Udgivet: The Royal Society 2019
Fag:
Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC6599795/
https://ncbi.nlm.nih.gov/pubmed/31312481
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1098/rsos.190049
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