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Psychophysiological Indicators for Modeling User Experience in Interactive Digital Entertainment †
Analyses of user experience in the electronic entertainment industry currently rely on self-reporting methods, such as surveys, ratings, focus group interviews, etc. We argue that self-reporting alone carries inherent problems—mainly the misinterpretation and temporal delay during longer experiments...
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| Udgivet i: | Sensors (Basel) |
|---|---|
| Main Authors: | , , , , , |
| Format: | Artigo |
| Sprog: | Inglês |
| Udgivet: |
MDPI
2019
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| Fag: | |
| Online adgang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6427444/ https://ncbi.nlm.nih.gov/pubmed/30813552 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s19050989 |
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