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Knowledge for games, games for knowledge: designing a digital roll-and-move board game for a law of torts class

Game-based constructivist learning has gained considerable attention as educational institutions aim to move from traditional instructional teaching to interactive and collaborative methods. The question is less asked of whether games should be used in teaching but rather how games should be used to...

Πλήρης περιγραφή

Αποθηκεύτηκε σε:
Λεπτομέρειες βιβλιογραφικής εγγραφής
Τόπος έκδοσης:Res Pract Technol Enhanc Learn
Κύριοι συγγραφείς: Chan, Kok Yew Gary, Tan, Swee Liang, Hew, Khe Foon Timothy, Koh, Bernie Grayson, Lim, Li Siong, Yong, Jose C.
Μορφή: Artigo
Γλώσσα:Inglês
Έκδοση: Springer Singapore 2017
Θέματα:
Διαθέσιμο Online:https://ncbi.nlm.nih.gov/pmc/articles/PMC6302868/
https://ncbi.nlm.nih.gov/pubmed/30613256
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1186/s41039-016-0045-1
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