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FEASIBILITY, SAFETY, AND OUTCOMES OF PLAYING KINECT ADVENTURES GAMES FOR ELDERLY: A PILOT STUDY

Objective: To evaluate the feasibility, safety and outcomes of a training based on Kinect Adventures games in community dwelling elderly. Methods: We selected 18 community dwelling elderly, mean age 70.41 (5.43) years. Participants underwent 14 training sessions of training of one hour of duration,...

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Bibliographische Detailangaben
Veröffentlicht in:Innov Aging
Hauptverfasser: Bacha, J.R., Freitas, T.B., Silva, K.G., Gomes, G., Viveiro, L., Varise, E.M., Torriani-Pasin, C., Pompeu, J.
Format: Artigo
Sprache:Inglês
Veröffentlicht: Oxford University Press 2017
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Online Zugang:https://ncbi.nlm.nih.gov/pmc/articles/PMC6244387/
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1093/geroni/igx004.1402
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