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FEASIBILITY, SAFETY, AND OUTCOMES OF PLAYING KINECT ADVENTURES GAMES FOR ELDERLY: A PILOT STUDY
Objective: To evaluate the feasibility, safety and outcomes of a training based on Kinect Adventures games in community dwelling elderly. Methods: We selected 18 community dwelling elderly, mean age 70.41 (5.43) years. Participants underwent 14 training sessions of training of one hour of duration,...
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| Veröffentlicht in: | Innov Aging |
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| Hauptverfasser: | , , , , , , , |
| Format: | Artigo |
| Sprache: | Inglês |
| Veröffentlicht: |
Oxford University Press
2017
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| Schlagworte: | |
| Online Zugang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6244387/ https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1093/geroni/igx004.1402 |
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