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Acceptance of different design exergames in elders

For promoting the successful aging of elderly residents of Chang Gung Silver Village in Taiwan, five interactive exergames were developed to promote the well-being of the elderly. The exergames included both physical games and cognitive games, and were implemented using various computer-based techno...

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Podrobná bibliografie
Vydáno v:PLoS One
Hlavní autoři: Chen, Chih-Kuang, Tsai, Tsai-Hsuan, Lin, Yin-Chou, Lin, Chung-Chih, Hsu, Su-Chu, Chung, Chia-Ying, Pei, Yu-Cheng, Wong, Alice M. K.
Médium: Artigo
Jazyk:Inglês
Vydáno: Public Library of Science 2018
Témata:
On-line přístup:https://ncbi.nlm.nih.gov/pmc/articles/PMC6033453/
https://ncbi.nlm.nih.gov/pubmed/29975755
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0200185
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