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Acceptance of different design exergames in elders

For promoting the successful aging of elderly residents of Chang Gung Silver Village in Taiwan, five interactive exergames were developed to promote the well-being of the elderly. The exergames included both physical games and cognitive games, and were implemented using various computer-based techno...

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Bibliografiske detaljer
Udgivet i:PLoS One
Main Authors: Chen, Chih-Kuang, Tsai, Tsai-Hsuan, Lin, Yin-Chou, Lin, Chung-Chih, Hsu, Su-Chu, Chung, Chia-Ying, Pei, Yu-Cheng, Wong, Alice M. K.
Format: Artigo
Sprog:Inglês
Udgivet: Public Library of Science 2018
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Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC6033453/
https://ncbi.nlm.nih.gov/pubmed/29975755
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0200185
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