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Exploring the use of a gamified intervention for encouraging physical activity in adolescents: a qualitative longitudinal study in Northern Ireland

OBJECTIVE: To explore the temporal changes of adolescents’ views and experiences of participating in a gamified intervention to encourage physical activity behaviour and associated processes of behaviour change. DESIGN: A qualitative longitudinal design was adopted whereby focus groups were conducte...

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Detalhes bibliográficos
Publicado no:BMJ Open
Main Authors: Corepal, Rekesh, Best, Paul, O’Neill, Roisin, Tully, Mark A, Edwards, Mark, Jago, Russell, Miller, Sarah J, Kee, Frank, Hunter, Ruth F
Formato: Artigo
Idioma:Inglês
Publicado em: BMJ Publishing Group 2018
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC5914771/
https://ncbi.nlm.nih.gov/pubmed/29678971
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1136/bmjopen-2017-019663
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