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The impact of self-avatars on trust and collaboration in shared virtual environments

A self-avatar is known to have a potentially significant impact on the user’s experience of the immersive content but it can also affect how users interact with each other in a shared virtual environment (SVE). We implemented an SVE for a consumer virtual reality system where each user’s body could...

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Pubblicato in:PLoS One
Autori principali: Pan, Ye, Steed, Anthony
Natura: Artigo
Lingua:Inglês
Pubblicazione: Public Library of Science 2017
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Accesso online:https://ncbi.nlm.nih.gov/pmc/articles/PMC5730128/
https://ncbi.nlm.nih.gov/pubmed/29240837
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0189078
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