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Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention

Online gaming has greatly increased in popularity in recent years, and with this has come a multiplicity of problems due to excessive involvement in gaming. Gaming disorder, both online and offline, has been defined for the first time in the draft of 11th revision of the International Classification...

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Bibliografski detalji
Izdano u:J Behav Addict
Glavni autori: Saunders, John B., Hao, Wei, Long, Jiang, King, Daniel L., Mann, Karl, Fauth-Bühler, Mira, Rumpf, Hans-Jürgen, Bowden-Jones, Henrietta, Rahimi-Movaghar, Afarin, Chung, Thomas, Chan, Elda, Bahar, Norharlina, Achab, Sophia, Lee, Hae Kook, Potenza, Marc, Petry, Nancy, Spritzer, Daniel, Ambekar, Atul, Derevensky, Jeffrey, Griffiths, Mark D., Pontes, Halley M., Kuss, Daria, Higuchi, Susumu, Mihara, Satoko, Assangangkornchai, Sawitri, Sharma, Manoj, Kashef, Ahmad El, Ip, Patrick, Farrell, Michael, Scafato, Emanuele, Carragher, Natacha, Poznyak, Vladimir
Format: Artigo
Jezik:Inglês
Izdano: Akadémiai Kiadó 2017
Teme:
Online pristup:https://ncbi.nlm.nih.gov/pmc/articles/PMC5700714/
https://ncbi.nlm.nih.gov/pubmed/28816494
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1556/2006.6.2017.039
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