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Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report Measures
BACKGROUND AND AIMS: Multiplayer Online Battle Arena (MOBA) games have become the most popular type of video games played worldwide, superseding the playing of Massively Multiplayer Online Role-Playing Games and First-Person Shooter games. However, empirical studies focusing on the use and abuse of...
Enregistré dans:
| Publié dans: | J Behav Addict |
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| Auteurs principaux: | , , , , , |
| Format: | Artigo |
| Langue: | Inglês |
| Publié: |
Akadémiai Kiadó
2016
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| Sujets: | |
| Accès en ligne: | https://ncbi.nlm.nih.gov/pmc/articles/PMC5387787/ https://ncbi.nlm.nih.gov/pubmed/27156376 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1556/2006.5.2016.028 |
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