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Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report Measures

BACKGROUND AND AIMS: Multiplayer Online Battle Arena (MOBA) games have become the most popular type of video games played worldwide, superseding the playing of Massively Multiplayer Online Role-Playing Games and First-Person Shooter games. However, empirical studies focusing on the use and abuse of...

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Détails bibliographiques
Publié dans:J Behav Addict
Auteurs principaux: Nuyens, Filip, Deleuze, Jory, Maurage, Pierre, Griffiths, Mark D., Kuss, Daria J., Billieux, Joël
Format: Artigo
Langue:Inglês
Publié: Akadémiai Kiadó 2016
Sujets:
Accès en ligne:https://ncbi.nlm.nih.gov/pmc/articles/PMC5387787/
https://ncbi.nlm.nih.gov/pubmed/27156376
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1556/2006.5.2016.028
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