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Video Gaming in a Hyperconnected World: A Cross-sectional Study of Heavy Gaming, Problematic Gaming Symptoms, and Online Socializing in Adolescents

AIMS: Examining online social interactions along with patterns of video gaming behaviors and game addiction symptoms has the potential to enrich our understanding of disorders related to excessive video game play. METHODS: We performed latent class analysis in a sample of 9733 adolescents based on h...

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Detalhes bibliográficos
Publicado no:Comput Human Behav
Main Authors: Colder Carras, Michelle, Van Rooij, Antonius J., Van de Mheen, Dike, Musci, Rashelle, Xue, Qian-Li, Mendelson, Tamar
Formato: Artigo
Idioma:Inglês
Publicado em: 2016
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Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC5330315/
https://ncbi.nlm.nih.gov/pubmed/28260834
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.chb.2016.11.060
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