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Problem Video Gaming Among Children Enrolled in Tertiary Weight Management Programs
Prior studies show seven percent to nine percent of children demonstrate gaming behaviors that affect a child's ability to function (e.g., problem gaming), but none have examined the association between problem gaming and weight status. The objective of this study was to determine the prevalenc...
Wedi'i Gadw mewn:
| Cyhoeddwyd yn: | Cyberpsychol Behav Soc Netw |
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| Prif Awduron: | , , , , , , , , , , |
| Fformat: | Artigo |
| Iaith: | Inglês |
| Cyhoeddwyd: |
Mary Ann Liebert, Inc.
2017
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| Pynciau: | |
| Mynediad Ar-lein: | https://ncbi.nlm.nih.gov/pmc/articles/PMC5312587/ https://ncbi.nlm.nih.gov/pubmed/28170312 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/cyber.2016.0386 |
| Tagiau: |
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