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Effects of virtual reality training using Nintendo Wii and treadmill walking exercise on balance and walking for stroke patients
[Purpose] The purpose of this study is to investigate the effects of virtual reality training using Nintendo Wii on balance and walking for stroke patients. [Subjects and Methods] Forty stroke patients with stroke were randomly divided into two exercise program groups: virtual reality training (n=20...
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| Publicado no: | J Phys Ther Sci |
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| Main Authors: | , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
The Society of Physical Therapy Science
2016
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC5140810/ https://ncbi.nlm.nih.gov/pubmed/27942130 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1589/jpts.28.3112 |
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